Create, open, and organize projects, switch between their tools, and bring game assets into them.
A project is a folder ending in .gxp that holds your work: texture edits, structures, props, and emergency vehicles. You export it as a FiveM resource when it is ready. The game installation is never written to.
In the Projects tab, click New project. The project opens in the Texturing tool. Save it to create its .gxp folder.
A new project in Texturing, with the Tools rail on the left.
2
Name it
Click the name in the project bar (Project name) and type a new one.
3
Click Save
Choose a folder in the system dialog. The project name becomes the name of the .gxp folder, and the project joins Recent. Emergency vehicles need a saved project, because each one is stored as a file in that folder.
The project list shows the projects you opened or saved lately, newest first. It keeps 20.
The project list with the Recent rail, folder and period filters, and search.
Click a card to open it.
Click Open… and choose a .gxp folder, or drop a .gxp folder on the panel.
Type in Search project… to match a name or a path.
In Recent, filter by a folder or by Today, Last 7 days, or Older. Only one filter applies at a time, and search runs within it. All removes the filter. Each group appears only when it has more than one option.
Click a card’s name to rename that project without opening it.
Click the ✕ on a card to forget it. The folder stays on disk.
Before you create or open anything, the list is empty.
An open project stays open when you switch to another tab. The Tools rail on the left picks what you work on:
Tool
What it is for
Texturing
Textures, liveries, and tints of game models. See Texturing.
Modeling › Structures
Map editing: interiors (MLO), props, and geometry.
Modeling › Props
Objects you model once and place in any structure or by script.
Vehicles › Emergency vehicles
Colors, parts, extras, lightbars, sirens, and handling. See Emergency vehicles.
Export combines the exportable content from these tools in one project resource. Save, Undo, and Redo act on the document open in the active tool. The project menu badge shows that document’s state: Saved, Not saved, or Failed.
Use Ctrl+S to save, Ctrl+Z to undo, and Ctrl+Shift+Z or Ctrl+Y to redo. These shortcuts are ignored while a text field or dialog has focus. On macOS, use Command instead of Ctrl.
Click the folder icon next to the project name, or choose Project sheet… in the project menu, to open the Project sheet. It shows the folder, the game folder, the dates, and a resource name derived from the project name. Each export destination can use a different name. Its Edited list and Output preview cover Texturing only; structures, props, and vehicles can still export when this sheet says Nothing edited yet.
The Project sheet of a saved project.
To close a project, return to the active tool’s list, then click Back to the project list. If anything is unsaved, Close project asks first. Discard drops every unsaved change, including an open structure, prop, or vehicle.
Assets and the Map send items to your project. The Viewer has no project action: find the model in Assets and send it from there.
1
Send the asset from Assets
Select a model, then choose Open in › Projects and a task. The tasks depend on the asset: Edit texture, Create livery, Emergency vehicle, and others. Open in Viewer and Projects lists them.
Tasks offered for police3.
2
Pick the project
Choose the open project, a recent one, or New project. A new project takes the asset’s name.
Destinations: a recent project and New project.
The app switches to Projects and runs the task. If switching projects would discard unsaved changes, Switch project offers Discard or Cancel.
From the Map, select an object and choose Open in Projects: Create interior, Edit geometry (a new structure with the model’s geometry), or Edit texture.A request from the Map waits if no project is open; open or create a project to continue. An Emergency vehicle request also needs a saved project: click Save project if prompted. Texture and structure requests can run in an unsaved project. Cancel drops the request.
Your plan sets how many projects you can save, how many textures a project holds, how many structures it holds, how many interiors a structure holds, and how many FiveM servers you can link. Rageon reports the limit when you reach it. The numbers are on the pricing page.If you move to a smaller plan, you can still open and edit what you have. You can only export what fits the new plan.
The folder is gone, has no project file, or is damaged. Choose another folder. The entry leaves Recent.
Could not save: …
Rageon could not write to the folder. Pick another folder, or one you can write to.
Could not rename the project: …
The card rename failed. Open the project and rename it in the project bar.
Your plan allows up to … projects.
The first Save of a new project is blocked by your plan. Reopening or saving a project you already saved does not count.
Other errors come from the tool you were using and name the problem after the colon.
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`,_jsx(_components.code,{children:`.gxp`}),` that holds your work: texture edits, structures, props, and emergency vehicles. 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See `,_jsx(_components.a,{href:`/projects/texturing/overview`,children:`Texturing`}),`.`]})]}),_jsxs(_components.tr,{children:[_jsxs(_components.td,{children:[_jsx(_components.strong,{children:`Modeling`}),` › `,_jsx(_components.strong,{children:`Structures`})]}),_jsx(_components.td,{children:`Map editing: interiors (MLO), props, and geometry.`})]}),_jsxs(_components.tr,{children:[_jsxs(_components.td,{children:[_jsx(_components.strong,{children:`Modeling`}),` › `,_jsx(_components.strong,{children:`Props`})]}),_jsx(_components.td,{children:`Objects you model once and place in any structure or by script.`})]}),_jsxs(_components.tr,{children:[_jsxs(_components.td,{children:[_jsx(_components.strong,{children:`Vehicles`}),` › `,_jsx(_components.strong,{children:`Emergency vehicles`})]}),_jsxs(_components.td,{children:[`Colors, parts, extras, lightbars, sirens, and handling. See `,_jsx(_components.a,{href:`/projects/emergency-vehicles/overview`,children:`Emergency vehicles`}),`.`]})]})]})]}),`\n`,_jsxs(_components.p,{children:[`Export combines the exportable content from these tools in one project resource. `,_jsx(_components.strong,{children:`Save`}),`, `,_jsx(_components.strong,{children:`Undo`}),`, and `,_jsx(_components.strong,{children:`Redo`}),` act on the document open in the active tool. The project menu badge shows that document’s state: `,_jsx(_components.strong,{children:`Saved`}),`, `,_jsx(_components.strong,{children:`Not saved`}),`, or `,_jsx(_components.strong,{children:`Failed`}),`.`]}),`\n`,_jsx(Tip,{children:_jsx(_components.p,{children:`Use Ctrl+S to save, Ctrl+Z to undo, and Ctrl+Shift+Z or Ctrl+Y to redo. These shortcuts are ignored while a text field or dialog has focus. On macOS, use Command instead of Ctrl.`})}),`\n`,_jsxs(_components.p,{children:[`Click the folder icon next to the project name, or choose `,_jsx(_components.strong,{children:`Project sheet…`}),` in the project menu, to open the `,_jsx(_components.strong,{children:`Project`}),` sheet. It shows the folder, the game folder, the dates, and a resource name derived from the project name. Each export destination can use a different name. Its `,_jsx(_components.strong,{children:`Edited`}),` list and `,_jsx(_components.strong,{children:`Output`}),` preview cover Texturing only; structures, props, and vehicles can still export when this sheet says `,_jsx(_components.strong,{children:`Nothing edited yet.`})]}),`\n`,_jsx(Frame,{caption:`The Project sheet of a saved project.`,children:_jsx(OptimizedImage,{src:`https://mintcdn.com/rageon/SL02705KjqddBRzg/images/projects/projects-project-sheet.webp?fit=max\u0026auto=format\u0026n=SL02705KjqddBRzg\u0026q=85\u0026s=d70348813498451f1a5352151994529b`,alt:`Project sheet with name, resource folder name, and dates`,\"data-og-width\":`1456`,width:`1456`,\"data-og-height\":`909`,height:`909`,\"data-path\":`images/projects/projects-project-sheet.webp`,\"data-optimize\":`true`,\"data-opv\":`3`,srcset:`https://mintcdn.com/rageon/SL02705KjqddBRzg/images/projects/projects-project-sheet.webp?w=280\u0026fit=max\u0026auto=format\u0026n=SL02705KjqddBRzg\u0026q=85\u0026s=35116086c540c7af224ac98bc098260e 280w, https://mintcdn.com/rageon/SL02705KjqddBRzg/images/projects/projects-project-sheet.webp?w=560\u0026fit=max\u0026auto=format\u0026n=SL02705KjqddBRzg\u0026q=85\u0026s=a9a9a3f83d55286007da61be60fd49b9 560w, https://mintcdn.com/rageon/SL02705KjqddBRzg/images/projects/projects-project-sheet.webp?w=840\u0026fit=max\u0026auto=format\u0026n=SL02705KjqddBRzg\u0026q=85\u0026s=82ffdfd8fc008891b6d1010ca589d62f 840w, https://mintcdn.com/rageon/SL02705KjqddBRzg/images/projects/projects-project-sheet.webp?w=1100\u0026fit=max\u0026auto=format\u0026n=SL02705KjqddBRzg\u0026q=85\u0026s=e7afb29fe9570b2b320979af95a09d6a 1100w, https://mintcdn.com/rageon/SL02705KjqddBRzg/images/projects/projects-project-sheet.webp?w=1650\u0026fit=max\u0026auto=format\u0026n=SL02705KjqddBRzg\u0026q=85\u0026s=dda7c2d4177e483bdc3b1896beb1cc4d 1650w, https://mintcdn.com/rageon/SL02705KjqddBRzg/images/projects/projects-project-sheet.webp?w=2500\u0026fit=max\u0026auto=format\u0026n=SL02705KjqddBRzg\u0026q=85\u0026s=7b70d30014f1e2a79f444473a62134a4 2500w`})}),`\n`,_jsxs(_components.p,{children:[`To close a project, return to the active tool’s list, then click `,_jsx(_components.strong,{children:`Back to the project list`}),`. If anything is unsaved, `,_jsx(_components.strong,{children:`Close project`}),` asks first. `,_jsx(_components.strong,{children:`Discard`}),` drops every unsaved change, including an open structure, prop, or vehicle.`]}),`\n`,_jsx(Heading,{level:`2`,id:`add-game-assets-to-a-project`,children:`Add game assets to a project`}),`\n`,_jsx(_components.p,{children:`Assets and the Map send items to your project. The Viewer has no project action: find the model in Assets and send it from there.`}),`\n`,_jsxs(Steps,{children:[_jsxs(Step,{title:`Send the asset from Assets`,children:[_jsxs(_components.p,{children:[`Select a model, then choose `,_jsx(_components.strong,{children:`Open in`}),` › `,_jsx(_components.strong,{children:`Projects`}),` and a task. The tasks depend on the asset: `,_jsx(_components.strong,{children:`Edit texture`}),`, `,_jsx(_components.strong,{children:`Create livery`}),`, `,_jsx(_components.strong,{children:`Emergency vehicle`}),`, and others. `,_jsx(_components.a,{href:`/assets/send-to-project`,children:`Open in Viewer and Projects`}),` lists them.`]}),_jsx(Frame,{caption:`Tasks offered for police3.`,children:_jsx(OptimizedImage,{src:`https://mintcdn.com/rageon/SL02705KjqddBRzg/images/projects/projects-open-in-tasks.webp?fit=max\u0026auto=format\u0026n=SL02705KjqddBRzg\u0026q=85\u0026s=bdb1c60a5ba9e67edc37a672362341d8`,alt:`Open in Projects submenu for police3 with Edit texture, Create livery, and Emergency vehicle`,\"data-og-width\":`1456`,width:`1456`,\"data-og-height\":`909`,height:`909`,\"data-path\":`images/projects/projects-open-in-tasks.webp`,\"data-optimize\":`true`,\"data-opv\":`3`,srcset:`https://mintcdn.com/rageon/SL02705KjqddBRzg/images/projects/projects-open-in-tasks.webp?w=280\u0026fit=max\u0026auto=format\u0026n=SL02705KjqddBRzg\u0026q=85\u0026s=456b809bb16d75ce4dc22094c71c49cd 280w, https://mintcdn.com/rageon/SL02705KjqddBRzg/images/projects/projects-open-in-tasks.webp?w=560\u0026fit=max\u0026auto=format\u0026n=SL02705KjqddBRzg\u0026q=85\u0026s=3b1a80b01a8c2beb3cd295626b45785f 560w, https://mintcdn.com/rageon/SL02705KjqddBRzg/images/projects/projects-open-in-tasks.webp?w=840\u0026fit=max\u0026auto=format\u0026n=SL02705KjqddBRzg\u0026q=85\u0026s=012514b6ec636af4040b60d44363f809 840w, https://mintcdn.com/rageon/SL02705KjqddBRzg/images/projects/projects-open-in-tasks.webp?w=1100\u0026fit=max\u0026auto=format\u0026n=SL02705KjqddBRzg\u0026q=85\u0026s=a5f4a7c3115838115048b19be3d6efd1 1100w, https://mintcdn.com/rageon/SL02705KjqddBRzg/images/projects/projects-open-in-tasks.webp?w=1650\u0026fit=max\u0026auto=format\u0026n=SL02705KjqddBRzg\u0026q=85\u0026s=ad955361566430a091281bfe9c0c8d18 1650w, https://mintcdn.com/rageon/SL02705KjqddBRzg/images/projects/projects-open-in-tasks.webp?w=2500\u0026fit=max\u0026auto=format\u0026n=SL02705KjqddBRzg\u0026q=85\u0026s=92c3a8a10ecacdd3efa19318e161003a 2500w`})})]}),_jsxs(Step,{title:`Pick the project`,children:[_jsxs(_components.p,{children:[`Choose the open project, a recent one, or `,_jsx(_components.strong,{children:`New project`}),`. A new project takes the asset’s name.`]}),_jsx(Frame,{caption:`Destinations: a recent project and New project.`,children:_jsx(OptimizedImage,{src:`https://mintcdn.com/rageon/SL02705KjqddBRzg/images/projects/projects-open-in-destinations.webp?fit=max\u0026auto=format\u0026n=SL02705KjqddBRzg\u0026q=85\u0026s=ee672cbd69750767fb9c43cdb1e7671a`,alt:`Project destinations for the Emergency vehicle task`,\"data-og-width\":`1456`,width:`1456`,\"data-og-height\":`909`,height:`909`,\"data-path\":`images/projects/projects-open-in-destinations.webp`,\"data-optimize\":`true`,\"data-opv\":`3`,srcset:`https://mintcdn.com/rageon/SL02705KjqddBRzg/images/projects/projects-open-in-destinations.webp?w=280\u0026fit=max\u0026auto=format\u0026n=SL02705KjqddBRzg\u0026q=85\u0026s=8320344e962295a1a5c0a90eac3edd63 280w, https://mintcdn.com/rageon/SL02705KjqddBRzg/images/projects/projects-open-in-destinations.webp?w=560\u0026fit=max\u0026auto=format\u0026n=SL02705KjqddBRzg\u0026q=85\u0026s=7ca08819ee9faf93069ff3309ff90dff 560w, https://mintcdn.com/rageon/SL02705KjqddBRzg/images/projects/projects-open-in-destinations.webp?w=840\u0026fit=max\u0026auto=format\u0026n=SL02705KjqddBRzg\u0026q=85\u0026s=3ba01a1e43a66fa5e57ef92c52f2011b 840w, https://mintcdn.com/rageon/SL02705KjqddBRzg/images/projects/projects-open-in-destinations.webp?w=1100\u0026fit=max\u0026auto=format\u0026n=SL02705KjqddBRzg\u0026q=85\u0026s=68cd68b1ccf9d5a69f583a5a168073e1 1100w, https://mintcdn.com/rageon/SL02705KjqddBRzg/images/projects/projects-open-in-destinations.webp?w=1650\u0026fit=max\u0026auto=format\u0026n=SL02705KjqddBRzg\u0026q=85\u0026s=b9c42cf0b29932d08d8d33edb577cc5d 1650w, https://mintcdn.com/rageon/SL02705KjqddBRzg/images/projects/projects-open-in-destinations.webp?w=2500\u0026fit=max\u0026auto=format\u0026n=SL02705KjqddBRzg\u0026q=85\u0026s=552b616fc61ad9c75d56d97e4d889892 2500w`})}),_jsxs(_components.p,{children:[`The app switches to `,_jsx(_components.strong,{children:`Projects`}),` and runs the task. If switching projects would discard unsaved changes, `,_jsx(_components.strong,{children:`Switch project`}),` offers `,_jsx(_components.strong,{children:`Discard`}),` or `,_jsx(_components.strong,{children:`Cancel`}),`.`]})]})]}),`\n`,_jsxs(_components.p,{children:[`From the `,_jsx(_components.strong,{children:`Map`}),`, select an object and choose `,_jsx(_components.strong,{children:`Open in Projects`}),`: `,_jsx(_components.strong,{children:`Create interior`}),`, `,_jsx(_components.strong,{children:`Edit geometry`}),` (a new structure with the model’s geometry), or `,_jsx(_components.strong,{children:`Edit texture`}),`.`]}),`\n`,_jsxs(_components.p,{children:[`A request from the Map waits if no project is open; open or create a project to continue. An `,_jsx(_components.strong,{children:`Emergency vehicle`}),` request also needs a saved project: click `,_jsx(_components.strong,{children:`Save project`}),` if prompted. 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Rageon reports the limit when you reach it. The numbers are on the `,_jsx(_components.a,{href:`https://rageon.dev/pricing`,children:`pricing page`}),`.`]}),`\n`,_jsx(_components.p,{children:`If you move to a smaller plan, you can still open and edit what you have. You can only export what fits the new plan.`}),`\n`,_jsx(Heading,{level:`2`,id:`troubleshooting`,children:`Troubleshooting`}),`\n`,_jsxs(AccordionGroup,{children:[_jsx(Accordion,{title:`Could not open the project: …`,id:`could-not-open-the-project`,children:_jsxs(_components.p,{children:[`The folder is gone, has no project file, or is damaged. Choose another folder. The entry leaves `,_jsx(_components.strong,{children:`Recent`}),`.`]})}),_jsx(Accordion,{title:`Could not save: …`,id:`could-not-save`,children:_jsx(_components.p,{children:`Rageon could not write to the folder. Pick another folder, or one you can write to.`})}),_jsx(Accordion,{title:`Could not rename the project: …`,id:`could-not-rename-the-project`,children:_jsx(_components.p,{children:`The card rename failed. Open the project and rename it in the project bar.`})}),_jsx(Accordion,{title:`Your plan allows up to … projects.`,id:`your-plan-allows-up-to-projects`,children:_jsxs(_components.p,{children:[`The first `,_jsx(_components.strong,{children:`Save`}),` of a new project is blocked by your plan. 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