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Open in in the inspector moves the open asset to another tab. Viewer is offered for a selected file with a 3D preview. Projects tasks depend on the asset’s primary file and category.

Open in Viewer

Choose Open in › Viewer on a model with a 3D model preview. The app switches to the Viewer with the asset selected.
adder Open in menu with Viewer and Projects

Open in on adder.

adder loaded in the Viewer from Assets

adder in the Viewer.

Open in Projects

1

Pick a task

Choose Open in › Projects, then a task. The tasks depend on the asset.
police3 Projects submenu with Edit texture, Create livery, and Emergency vehicle

Project tasks for police3.

2

Pick a project

Choose an open project, a recent one, or New project. A new project is named after the asset. The app switches to Projects. If a running edit would be interrupted, Rageon asks you to confirm first.
Emergency vehicle creates a new emergency vehicle from the game vehicle. If its name is already used, Rageon adds a number. A project that has never been saved must be saved before it can receive the vehicle.
w_ar_carbinerifle Projects submenu with Edit texture, Create skin, and Edit tints

Weapon tasks for w_ar_carbinerifle.

Freemode top Projects submenu with Edit texture and New variant

Tasks for a freemode top.

Start from one texture

To edit a single texture, open it in Textures (Textures), then use Open in › Projects › Edit texture and choose a project. The New edit dialog opens for the asset and selects this texture if it is available for editing. This menu lists only Edit texture. Everything after the handoff happens in Projects.