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The Textures tab in the inspector lists the textures of a .ytd dictionary or the ones a model uses, including textures it takes from another dictionary. If Textures disappears, the file has no readable textures. Try a related .ytd in Files. If the status reports Texture error: …, reopen the file or try another dictionary.

Filter and enlarge

Use Filter by name or format to match part of a texture name or format. Matching ignores case, and the filter resets when you open another file.
adder textures filtered to DXT5, 2 of 28 cards

adder textures filtered to DXT5.

adder_badges enlarged with Resolution, Format, and Pixels

adder_badges enlarged.

To edit this texture in a project, use Open in › Projects › Edit texture while it is enlarged. The New edit dialog opens for the asset and selects this texture if it is available for editing. See Open in Viewer and Projects.

Save as PNG

Click PNGs and choose an empty folder. It saves every texture of the selected file as PNG, including cards hidden by the filter. Rageon reports how many textures were written out of the total and where. For clothing, PNGs exports the textures of the selected texture variation. There is no button for a single texture.
PNGs overwrites existing files with the same names. Use a new, empty folder.
PNGs counts against your export quota, like Extract and Render. See rageon.dev/pricing.
For other formats or loose files in bulk, use the Export tab.

Troubleshooting

This file has no textures of its own. A model can take its textures from a separate dictionary. Look for a .ytd under Files and open it (Inspect files).
A .… has no texture to show. The selected file is not a model or a .ytd. Pick one in Files.
No texture matches the filter. Clear Filter by name or format.
The card has no thumbnail. Open it to see its details, or save the file with PNGs.
Check the destination folder and your export quota, then try again with another folder.