Edit a plate
1
Choose the plate
In New edit, select License plate. There is no model list: the plate backgrounds are listed first, then the plate normals. Click one and click Continue.
2
Paint
The stage shows the plate with its text area outlined, and the 3D pane shows the Adder wearing it. Add layers (Layers and tools).
3
Export
The export replaces the plate dictionary. In game, a vehicle picks its style with
SetVehicleNumberPlateTextIndex(veh, style).rageon-bridge swaps the plate while the server runs (Model and global textures).
Troubleshooting
No plate template: …
No plate template: …
The plate guide could not be prepared. You can still edit and export the texture, but the text-area guide is unavailable. Check the result in game.
No 3D preview: …
No 3D preview: …
The Adder is missing from the game assets, so the preview cannot load. The edit still opens on the 2D stage.
