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Mannequin mode renders wearable pieces on a body. Peds renders whole peds instead (Peds). Use Mannequin for clothing catalogs and store previews.
Mannequin settings with Base ped, Body color, Captured part on top of everything, and Extra parts

Mannequin settings with the base ped, body options, and extra parts.

Capture clothing

1

Choose the base ped

Click Capture, then Mannequin. In Base ped, pick mp_m_freemode_01 or mp_f_freemode_01. The list shows the pieces that fit that body.
2

Pick pieces

All compatible limits the list by category. Search by piece name in Search models…. Names follow component, drawable, and texture, such as mask_0_0. Slots the game leaves empty, like mask_0_0, cannot be captured: see Empty piece below. Each texture is a separate image, so a drawable with three textures counts as three.
3

Set up the body

Use the options below to decide how the body and other clothes appear.
4

Check it in Preview

Click Preview, then the Mannequin tab. Model picks the piece and texture to look at.
Preview of a freemode body with the Mannequin panel, Lighting, and Rendering tabs

Preview with the Mannequin panel and the Model menu.

5

Click Capture

Set the camera and output first. In the camera editor, Frame only the part fits the piece instead of the whole body (Cameras).
Pieces are grouped in categories such as masks, hair, torsos, legs, shoes, accessories, T-shirts, tops, hats, glasses, watches, and bracelets. Pieces that fit no category are listed as unclassified.

Mannequin options

Some options show only when they apply:
  • The options under Base ped and the Extra parts section show only while Dress the parts on a mannequin is on.
  • Except these categories needs Captured part on top of everything.
  • The Hair color section appears only when your selection includes a hair piece with texture 0.

Extra parts

Extra parts are clothes worn alongside the captured piece.
  • In every capture dresses extra clothes in every image. Click Add part and pick a piece and texture.
  • Only when capturing… adds an outfit that applies only to captures of one category. Click the + next to it, pick a category, then click Add part in the new card. Each card has an on/off switch and an × to remove it.
An extra part that does not fit the base ped is ignored in the capture.

File names

Besides the general variables, Mannequin adds these. Textures above 0 get an automatic _v and the texture number added when the template has no {{variation}}, so textures of the same drawable do not overwrite each other.

Troubleshooting

Dress the parts on a mannequin is on but no body is set. Pick one in Base ped.
The list stays empty until you pick a Base ped.
Clear the search, set All compatible back to all, or pick the other Base ped.
The extra part is for a different body. Pick another one.
Replace or remove the extra part, or change the Base ped.
Rageon does not have the freemode ped. Scan your GTA V folder again.
The Base ped list could not load. Read the reason after the colon, fix it, and open Mannequin again.
The Base ped list is empty. Scan your GTA V files again.
Rageon could not read the clothing list for extra parts. Read the reason after the colon and fix it before adding clothes.
The piece has no real geometry. Uncheck it.