> ## Documentation Index
> Fetch the complete documentation index at: https://docs.rageon.dev/llms.txt
> Use this file to discover all available pages before exploring further.

# Vehicles

> Repaint a vehicle, swap parts and wheels, and toggle extras.

Open **Vehicles** and choose a vehicle. The controls you see depend on what that vehicle offers.

![adder with Detail set to Standard and the paint on Original](https://mintcdn.com/rageon/NnSHzDe1phDyv79M/images/viewer/viewer-vehicle-stock.webp?fit=max\&auto=format\&n=NnSHzDe1phDyv79M\&q=85\&s=70641340cf7145832632edb33184c887)

adder with its stock appearance.

## Repaint

Each layer (**Primary**, **Secondary**, **Wheels**, **Interior**, **Panel**) has its own color. Pick a finish family, then a color: **Metallic**, **Classic**, **Matte**, **Metals**, **Chrome**, **Util**, or **Worn**. Families only appear when the vehicle's palette has them.

**1. Pick a color and a pearlescent**

Under **Primary**, choose **Metallic**, then a color. The body changes. Then choose a **Pearlescent** color. It adds a colored reflection over **Primary** without replacing the base color.

![adder painted Metallic Red, with a pearlescent choice in Properties](https://mintcdn.com/rageon/NnSHzDe1phDyv79M/images/viewer/viewer-vehicle-paint.webp?fit=max\&auto=format\&n=NnSHzDe1phDyv79M\&q=85\&s=ace4ed21db5e72bd99a0c1600e1829a8)

adder in Metallic Red.

**2. Use a free color**

Choose **Crew** or **Custom RGB** under a layer and pick any color. **Crew** uses a metallic finish with your color; **Custom RGB** uses a plain glossy finish.

The finish belongs to the color index: `0 Metallic Black` and `12 Matte Black` are different colors. A matte or other nonreflective finish on **Primary** disables **Pearlescent**.

Click **Back to original color** to clear one layer, or **Restore** to clear every layer and the pearlescent.

## Parts, wheels, and extras

**1. Change parts**

Open a slot under **Parts**, such as **Spoiler** on `police3`, and choose a part. Not every vehicle has a **Parts** section. **Stock** restores the original. If **Livery** appears under **Parts**, choose an offered livery there. Under **Wheels**, **Model** swaps the wheel geometry.

![police3 with the Spoiler slot under Parts set to MNU\_WING3](https://mintcdn.com/rageon/NnSHzDe1phDyv79M/images/viewer/viewer-vehicle-parts.webp?fit=max\&auto=format\&n=NnSHzDe1phDyv79M\&q=85\&s=82cb0909b7a1b6a33ff37de625b95372)

police3 with Spoiler set to MNU\_WING3.

**2. Toggle extras**

`police3` and other vehicles with extras list each as **Extra …**. Turn one off and that part disappears.

![Extras section of police3 with Extra 12 switched off](https://mintcdn.com/rageon/TCzaS11pSGz1CPPK/images/viewer/viewer-vehicle-extras.webp?fit=max\&auto=format\&n=TCzaS11pSGz1CPPK\&q=85\&s=07ed7a5476825a13bd7a3eae8895f394)

police3 with Extra 12 turned off.

Parts are visual only: the Viewer does not change handling or performance.

## High detail

When a vehicle has a high-detail model, **Detail** offers **Standard** and **High**. **High** adds geometry for close-ups and shares the textures. Your parts, wheels, extras, and paint stay applied.

## Troubleshooting

> **Vehicle without an official kit: parts matched by file name — the stock part may remain visible underneath.**
>
> The vehicle has no official part list, so Rageon matched parts by file name. Check for overlap. Choose **Stock** on a slot that looks wrong.

> **The chosen primary paint has no shine for the pearlescent to show.**
>
> Pick a reflective finish for **Primary**, such as **Metallic**.


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