> ## Documentation Index
> Fetch the complete documentation index at: https://docs.rageon.dev/llms.txt
> Use this file to discover all available pages before exploring further.

# Lighting and weather

> Set the time of day, let the clock run, and switch weather.

**Lighting** changes the sun, the sky, and the scene's light for the whole map. Use it to compare a place by day and by night, or in different weather.

## Set the time of day

**1. Open Lighting**

Click **Lighting** in the dock. **Lighting cycle** holds the time controls and **Weather conditions** holds the weather.

**2. Move Time of day**

Set it from 0 to 24 hours, in steps of 15 minutes. It starts at 12:00 the first time. Rageon remembers the last value you set.

![Lighting panel with Time of day at noon over a sunlit Los Santos](https://mintcdn.com/rageon/SL02705KjqddBRzg/images/map/map-lighting-day.webp?fit=max\&auto=format\&n=SL02705KjqddBRzg\&q=85\&s=4d119e9ad322b92da9f78a4cab1ec6fc)

Noon, with the clock off.

**3. Check the same place at night**

Set **Time of day** to 22:00. Street lamps, interior lights, and sky change with it.

![Lighting panel with Time of day at 22:00 over Los Santos at night](https://mintcdn.com/rageon/SL02705KjqddBRzg/images/map/map-lighting-night.webp?fit=max\&auto=format\&n=SL02705KjqddBRzg\&q=85\&s=90a5571a45822a19e197e10bcc17bc6a)

The same view at 22:00.

## Options

| Option | What it does | First run |
| - | - | - |
| **Time of day** | Hour of the day, 0 to 24. | 12:00 |
| **Real-time clock** | Lets the time advance. Turn it off to hold the light fixed while you compare. | Off |
| **Clock speed** | Game hours per second, 0 to 24. Zero does not advance time. Available only with **Real-time clock** on. | 0.0 h/s |
| **Weather** | Applies a weather from the loaded map, such as **CLEAR**. | **CLEAR** |

Rageon remembers these four values between sessions.

## Shortcuts

| Key | Action |
| - | - |
| **\[** / **]** | Time back or forward 15 minutes |
| **Shift** + **\[** / **]** | Time back or forward one hour |
| **,** / **.** | Previous or next weather |
| **P** | Pause or run the clock |

> [!TIP]
>
> Turn **Real-time clock** off before you compare two spots, so both are lit at the same hour.

## Troubleshooting

> **The library brought no lighting data; the scene uses the built-in timecycle.**
>
> **Weather** is disabled because the map has no weather list. The map still works and **Time of day** still applies.


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